Invasion of the Burmese Python
Interactive Educational Game · Mobile Concept · 2013Invasion of the Burmese Python put players inside one of Florida's most destructive invasive species. Through touchscreen survival mechanics — hunting, hiding, reproducing, evading — players experienced predator/prey dynamics and the real environmental fallout of the python invasion. Born at Full Sail University — 'the Harvard of video games' — during the inaugural Innovation & Entrepreneurship master's program, where Bigglesworth Studios LLC was founded as the studio behind the game: the business WAS the degree, and the class assignments doubled as company milestones. It was the first proof that James could assemble a team, write a full design document, pitch a concept, and turn an ecological problem into playable media.
- Designed the world, ecology, and survival mechanics from scratch
- Wrote a complete game design document and led a team of game-degree students to a playable prototype
- Pitched the concept and ran a crowdfunding campaign (Wake Up! Florida was its commercial)
- Copyright-registered the original work
- Founded Bigglesworth Studios LLC for it — inaugural Innovation & Entrepreneurship master's, Full Sail University, Oct 2012 → Nov 2013, 3.86 GPA
- Hid a chocolate-rabbit Easter egg you could never catch — Coco's origin story
Role: Creator, Game Designer, Design-Doc Author, Team Lead, Pitch & Fundraising|Tools: Unity & Unreal (2013), Game Design Document, Touchscreen / Mobile Concept, Narrative Design, Crowdfunding (RocketHub)
→ Never shipped commercially — but it was the workshop where the studio's instincts were forged: build the world, write the spec, rally a team, ship the pitch.


